‘Ow!’ yelled Valance. ‘I told you we’d pay you.’
Chalk looked over to see the priest of the spider god frantically putting out a small flame on his robes as he argued with a small reddish gnome-like creature.
‘Not enough,’ the creature demanded.
‘Just pay him before he catches the whole place on fire!’ urged Chalk.
The fireling looked over at the wizard and smirked.
‘Hey, I’m trying to help you,’ protested Chalk.
Reluctantly Valance handed over more silver and gold coins along with a trio of small precious gems.
‘That’ll do!’ the fireling said as he headed towards the door.
‘And if we need you again?’ Chalk asked.
‘I’ll be at the dwarf blacksmith’s most likely,’ answered the creature.
‘Need him again?!’
No. Enc.: 1 (1d6)
Movement: 90′ (30’)
Armor Class: 5
Hit Dice: 2+2
Damage: 1d4 or weapon
Hoard Class: VII
Many scholars speculate as to the origin of firelings, the most popular notion is that these creatures are an elemental offshoot of gnomes that are obviously tied to the Plane of Fire. Appearing as ruddy skinned and somewhat dour gnomes, these hardworking creatures have the following abilities:
Protection from Fire (constant), Produce Flame (five times per day), Pyrotechnics and Fire Trap (three times per day) and Flash Fire and Wall of Fire (once per day).
This abilities make these rare creatures invaluable assets to a large number of people, including blacksmiths and adventurers and these creatures command top fees for accompanying dungeon explorers that do not contain a gnome or dwarf in them.